The Apocalyptic One Two
Version 1.0
December 12th, 2012
Overview
The Apocalyptic One Two is a platformer with puzzle and action elements. The world is reshaping itself as the matter that is not lit is also not solid.
Sometimes you have to figure out how to proceed in this complex world and sometimes run as fast as you can as the whole world is collapsing. When you finally get to emit light and create shadows yourself you are faced with a real challenge.
Even after completing the game, the fun doesn't have to end there because it is also possible to create your own levels and even whole episodes.
Screenshots
Screenshots can be taken at any time by pressing F5 or F12. Screenshots are saved in bmp format into screenshots folder.
Settings
In-game framerate counter can be enabled by opening content/fps.dat file in some text editor and editing the first character to 1. When enabled there will be 3 numbers at the upper left corner. The first number is the current amount of frames per second you are getting, the second number is the amount of frames per second your computer is able to render currently and the third number is the current delay between two frames in seconds. If the numbers change color it means that all frames are not drawn.
Game log can be set to be saved into a log file named LOG.txt by opening content/log.dat file in some text editor and editing the first character to 1. Error log is always saved into a file named ERROR LOG.txt.
Contact
You can contact me by sending me e-mail: anaatti2@gmail.com
You can also find me in the following places:
Credits
Game created by Antti Vainio
Character animations by Lauri Vainio
Music:
For complete sound credits and license information see the docs folder.
Visit my site at:
www.anttivainio.net
Also, the following libraries were used in this game:
Game license
The Apocalyptic One Two version 1.0 and the strf -library
Copyright (C) 2012 Antti Vainio
This game is released under the Creative Commons Attribution-NonCommercial-NoDerivs 3.0 Unported license.
See THE APOCALYPTIC ONE TWO LICENSE.txt under docs folder for full license.
Note that the strf -library is part of the game and released under the same license.
Other licenses
All the music in this game is released under the Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported license.
FMOD uses the FMOD Non-Commercial License.
GLEW is licensed under the Modified BSD License, the Mesa 3-D License (MIT License), and the Khronos License (MIT License).
GLFW is licensed under an unmodified zlib/libpng license.
See the docs folder for complete license information.