Scenes
Not only featuring the unplayable scenes but also all the abandoned maps that will never be finished.
Lighting scene
In this scene I was testing how to make cool lighting. The shadows cast by the grate are achieved with hundreds of blocklight brushes.
Snow scene
I made this scene to test my custom snow texture. I used a bumpy normalmap on the snow texture to make the snow surface look more bumpy. The last image demonstrates how it looks with and without the normalmap. The snow doesn't look as bumpy in the other pictures as in the last one because HDR seems to reduce the effect of normal maps.
Team Fortress 2 scene
I got a bit bored when TF2 was not working, so I decided to create this random TF2 scene with no experience of TF2 mapping. Should I create a map for TF2?
Meh... I don't have time. :/
Caustics scene
This is a scene featuring water caustic effects.. on the Source engine. There is no real support for caustics in this engine, so the effect is a only a simple texture. It is a really cheap way to produce this effect and it also does take some time to make this, but at least it is possible.
syn_fatality
This map was going to be for a Source engine mod: Synergy, but I am not going to finish this map, mainly because Synergy just doesn't feel that fun a game anymore. The map was also going to feature some really nice destruction by striders and headcrab canisters.
or_disco
This map was going to be for Over-Run mod but the mod died...
The map is also highly incomplete but I tought that it's still worth showing.